![]() Why not, exactly? It’d basically be user-updated Asobo/MS-approved airport layouts so that we always have accurate taxiway names and runway names, along with any updates that come to instrument systems along the way, etc.Įverything would be overseen and approved by Asobo, and it’d really enhance all airports above what they currently are based on AI generation. No messing around with building and compiling packages, unless you want to make a stand alone add-on. We should be able to go into dev mode, search the object library, start drawing on the map, and then click Submit changes. Users should be able to flatten water hills, correct misaligned water and road data, and create masks for shallows and reefs. Tools to fix DEM and texture issues in the existing scenery.Leaderboard, achievements, and weekly featured contributors to promote participation.Useful for highlighting areas that need attention, finding places to visit, identifying potential conflicts that need to be resolved such as overlapping edits, and reporting edits that violate the rules. We should be able to create plugins others can use to automate scenery design. Make the scenery gateway tool extendable and open itself.But there should be a huge library of 3D objects users can search through. For example, once people add 3D objects for a couple of farm houses, barns, grain bins, silos, elevators, telephone poles, and fencing, others could use these objects and take on basically 90% of the Midwest scenery design. Users not only contribute to the sim scenery, but to the library of 3D objects in the Gateway itself.Some ideas if this thread is being mined: They could have had thousands of user edits before the game launched. I’m surprised Microsoft and Asobo didn’t have this operational when they launched the Alpha. Users’ edits going into the base sim is everything. Hopefully in a month or two I can finally talk about that. How we can really build the world together. But I have an idea how we can make this really great. And there are some … uhm … I can’t really talk about that much today. Currently only the player has it, and I want to do it in a way everyone in the world will have it. “But does only this very player have that or does everyone have it?” There is a map editor, and you can import it, and then you have your house. No one prevents anyone from building a model of their house and get that into the sim. And I want to do it in a way being structured enough. “Is there a way for the community to say hey, I wanna get my place into the sim being more beautiful?” Since the YT translation is a bit AIish, here’s a short transcript of the important part: He is explicitly referring to the idea of deploying your work into the base sim for everyone. Second, there’s a recent interview with Jörg Neumann who gives some hints on the topic, but he says he can’t comment much on it at this time. This gentleman has flown his own drone across an airfield in Scotland, captured photogrammetry data, and imported that into MSFS using the SDK.
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